Here it is! The last update for the month for my Patrons. What do you get this time? ~Dozer Day 4 - We have some outfit additions and changes to Dozer's wardrobe. Some minor tweaks to his previous Day's outfit. As for his Day 4 update, you are starting to get a little more insight to Dozer's character. I'm finally getting to flesh him out a bit. Absolutely love how Dozer looks in his new clothes. ~Darius Day 3 - Darius also got a wardrobe update, so you'll see him in some new clothes. One shirt in particular, I loved. I told CM to make it trendy, and he certainly made it look so! And... What's up with Darius and Spencer? I had a few people make some comments that gave me some ideas on where to take Darius's route, and well... I guess you'll just have to see for yourself. I added music through both Darius and Dozer's routes with some other sound effects here and there. Deciding on music is really tough here, and some of it's done just to kill the silence. This is a huge area I need feedback on. Music and Sound is something that's really lacking, and the most I can do is RoyaltyFree stuff right now. Most of what I have is from Incompetch and Bensound. Anyway, that's it for the update on Extracurricular Activities this time around! What do you guys think? Feel free to leave a comment here, on Patreon or shoot me a message via Tumblr, Twitter or Furaffinity! It's great seeing what you guys think, and I'm always open for the feedback. Thank you all for everything! And if you aren't a Patron already, consider becoming one to help support this project! You can find out more about the project on my Patreon page, and you can even download the demo there! In case any of you missed it, you can check the projects button on the side of the page and go see the first few pages of the I.D.E.K.A. comic I worked on with CursedMarked. Of course, the rest are for his Patreons, and he sends that out monthly.
Hopefully, we'll have something else to show you guys at some point in the future. Some of my free time is going into learning Unreal 4, so we'll see what comes from that!
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